Plans for a full remake of this project were drawn in late 2019. We started at Q2 2020, had huge delays, and went back to development in Q2 2022.
Last update: Thursday, August 17, 2023
Legends: Not started
Working on
Delayed
Finished
May 2020 | ||
Rethink schemas and classes tree | ![]() |
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Gather common elements from the old code and make a core module with them | |
Port card templates maintenance module | ![]() |
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Port "Cardspecs" module to new "Cards" maintenance module | |
Port boards maintenance module. | ![]() |
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Port realms maintenance module. | |
Port universes maintenance module. | ![]() |
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June 2020 | ||
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Port skills maintenance module. | |
Refactor board and template forges. | ![]() |
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July 2020 | ||
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Port depot (card packs factory) maintenance module. | |
Finish admin module leftovers | ![]() |
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Aug-Sept 2020 | ||
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Prep backend home elements | |
Prep social channels | ![]() |
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Upload and install ported modules | |
Upload base schemas, classes and imagery | ![]() |
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Make listing pages (registered realms, universes, boards and cards) | |
Make landing docs (privacy policy, TOS, etc.) | ![]() |
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Make "about" docs section with detailed explanations on what are realms, universes, cards, etc. | |
Make module intros and context help | ![]() |
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Sept 2020-Apr 2021 > Jan 2022 | ||
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Mount staging GameServer - aborted | |
Add support for realms without user registration system - aborted | ![]() |
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Add support for realms with user registration system - aborted | ![]() |
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Mount testing realm - aborted | |
Web game client recoding - aborted | ![]() |
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February 2022 | ||
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Paradigm shift: Kobol will be an API, game clients will be built on top | |
Code review and discarding of loosely rebuilt elements. | ![]() |
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Infrastructure refactoring: taken elements from the original idea to bring four building blocks: | |
CMS: where everything is designed. | ||
Profiler: will be the entry point of realms, will provide root elements to the game client and the cards depot. | ||
GameServer: will serve all requests to the game client and control battle flow. | ||
Stas server: will receive stats from the other blocks and build reports. | ||
Game clients will live on the realm websites, and the websites will only interface with the GameServers. | ||
March-April 2022 | ||
Detach CMS from the Kobol website | ![]() |
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Add extensions support for all game elements | |
Add customizations to card templates, cardspecs and boards through extensions | ![]() |
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Add the definition of a new SPs management subsystem, allowing support for cryptocurrencies and smart contract based tokens for QTUM based blockchains. | |
Add support for custom parameters on realms for extension-based control decisions | ![]() |
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Implement new servers infrastructure: staging, development and production nodes. | |
The next realms will be used for development and testing: | ||
Testing Realm, internally managed by the Kobol dev team. | ||
PoliCromix, owned by LAVA SoftWorks and managed in association with the Kobol dev team. | ||
Army of Crypto, owned and managed by the AOC team. | ||
Create full reference for all API endpoints | ![]() |
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Add support for realm bootstrap on the profilers | |
Add support for login validation / registration API endpoints | ![]() |
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Add support for GameServer API endpoints | |
May-December 2022 | ||
Implement "native" SPs management wallet | ![]() |
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Implement cryptocurrency/token based management wallet | ![]() |
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Implement NFT creation capabilities | |
Add support for pre-generated NFTs | ![]() |
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Make API endpoints for depot, websites, wallets. | |
Implement in-game shopping | ![]() |
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Marketplace integration engine | |
January-August 2023 | ||
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Start development of hybrid app for desktop and mobile platforms | |
Remake battle logic | ![]() |
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Closed alpha release of all systems for Army of Crypto | |
Implement stats harvesters and reporters | ![]() |
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Open alpha release of all systems for Army of Crypto | |
Debugging and fine tuning with alpha players | ![]() |
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Review plan and define times for PoliCromix relaunch | |
Redefine initial universes for PoliCromix | ![]() |
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September-October 2023 | ||
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Open beta release of all systems for Army of Crypto | |
Debugging and fine tuning with beta players | ![]() |
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Final release of all systems for Army of Crypto | |
Review documentation and push it on a repository | ![]() |
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November 2023-December 2024 | ||
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Wrap up hybrid app for PoliCromix | |
Remake training zone | ![]() |
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Make and deploy initial universes for PoliCromix | |
Implement creation of cards from crypto wallet addresses | ![]() |
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Add forums | |
Global production testing & debugging | ![]() |
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January-March 2024 | ||
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Public release of PoliCromix realm | |
Marketing & communitiy tracking | ![]() |
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April-June 2024 | ||
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Make creator manuals for realms, universes, boards, cards, etc. | |
Make stories module (editor and engine) | ![]() |
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Make initial stories for PoliCromix universes | |
Launch initial stories | ![]() |
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July-September 2024 | ||
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Develop "world domination" playing mode |
Important: all information above is subject to change without notice.
We'll try to post progress articles as humanly possible on our frontpage and notify our followers on social networks.
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